Obscura Digital continues to impress, mainly because of their huge (and I mean huge!) video-mapping projects all around the world. Recently they were invited to present a special show to commemorate the United Arab Emirates National Day, by mapping the all-white Sheikh Zayed Grande Mosque in Abu Dhabi.
They used 44 20K projectors with a combined brightness of 840,000 lumens to cover a surface 183m wide x 107m high. Massive result.
19.12.11
2.12.11
Immersive Imaging using Video Mapping
Check out this guy's room totally change into the movie he is watching!
Greatfilmsfillrooms.com was funded by Video Store of PlayStation® to make a series of movie related videos using 'Immersive Imaging' which takes 3D projection mapping as its starting point, but gives the viewer a supercharged experience with the help of the PlayStation Move controller.
In the past, projection mapping worked only from a single, static view point, and thus was very limited. By attaching the PlayStation Move to the camera, they now track projections to screens in real time, enhancing the effect of spatial deformation and false perspective on the projections and allowing viewers to look round (virtual) corners, bend walls, create a hole in the wall, or remove the walls altogether to reveal vast expanses of virtual worlds.
Greatfilmsfillrooms.com was funded by Video Store of PlayStation® to make a series of movie related videos using 'Immersive Imaging' which takes 3D projection mapping as its starting point, but gives the viewer a supercharged experience with the help of the PlayStation Move controller.
In the past, projection mapping worked only from a single, static view point, and thus was very limited. By attaching the PlayStation Move to the camera, they now track projections to screens in real time, enhancing the effect of spatial deformation and false perspective on the projections and allowing viewers to look round (virtual) corners, bend walls, create a hole in the wall, or remove the walls altogether to reveal vast expanses of virtual worlds.
19.10.11
Chelsea presents Interactive Space Invaders
Chelsea developed a cool viral video with 4 players of the Chelsea first team. They brought to life the classic Space Invaders game together with some cool 3D projection mapping that also included motion detection systems developed specifically for the job.
8.9.11
Heineken Made.Out video-mapping
Here's a video presentation from Portuguese video-artists Oskar and Gaspar + Alatak and their cool video-mapping for the Heineken Made.Out parties this summer in Portugal.
28.7.11
VJ Squad . vj's meeting in Lisboa
16 Djs against 2 Djs. So it went last week in Teatro do Bairro, a recent small theatre in Bairro Alto. Great place for video-projection and small concerts! Met some friends, had a nice chat...
They should have Sagres though...
They should have Sagres though...
19.7.11
VJ Squad strikes Lisbon this Wednesday
14.6.11
Amon Tobin's amazing ISAM Performance
Amon Tobin has always been very innovative and edgy about his live performances. But the images from this new live performance presenting the new ISAM album are out of this world.
The visual artist Leviathan joined forces with V-Squared Labs (Vello Virkhaus) and others to develop an incredible stage design for the new Amon Tobin record. The show will be presented in selected cities like Montreal, Berlin, Brussels, Paris, Amsterdam and London.
You can see the official trailer (and a little bit of the making-of) here.
27.5.11
A Travessia, in Montalegre
"A Travessia" - the project involved over 150 participants, regional, national and International professionals and amateurs. Bringing together across generations of communities and customs a visual and physical theatre show directed by Mariana L. Ferreira, Paulina Almeida, Rui Monteiro and Sergio Ferreira. A co-production with CEBTT (Centro Estudos do Barroso Teatro e Tradições), the Ecomuseum Barroso and the Municipality of Montalegre.
Hyundai Accent 3D Mapping
This one is a real trippin' 3D voyage!
It highlights Hyundai's new slogan "New Thinking/New Possibilities" and introduces the new model hanging on a wall in Malasya with the whole projected building around interacting with it. Five star!
Watch also the making of!
It highlights Hyundai's new slogan "New Thinking/New Possibilities" and introduces the new model hanging on a wall in Malasya with the whole projected building around interacting with it. Five star!
Watch also the making of!
24.5.11
Obscura Digital and Coca-Cola's 125th Anniversary
For Coca-Cola 125th anniversary event, Obscura Digital transformed the Coca-Cola headquarters building in Atlanta, into a spectacular visual show canvassing a 26 stories high projection surface.
More info about the project
More info about the project
Heineken & Lux - visual art contest
A discoteca Lux Frágil, em parceria com a Heineken, lançou a abertura de um concurso de vídeo experimental designado Via Heineken.
Tem como objectivo divulgar novas formas de abordagem a conteúdos visuais numa perspectiva da sua apresentação e apresentação no Lux Frágil.
São admissíveis película, vídeo, telemóvel ou outros formatos, e a inscrição e envio de materiais deverá ser feito até dia 20 de Julho.
Mais info aqui
13.4.11
The french company Easyweb has done another stunning job with the MUSE band live concert stage, namely The Resistance Stadium Tour 2010.
27.3.11
Obscura Digital is at it again- wrapping the world's architectural modernist icons in unbelievable feats of moving imagery.
Last October Obscura produced the exterior and interior projections for YouTube’s first Biennial awards, using Derivative's TouchDesigner software to seamlessly wrap Frank Lloyd Wright's 1959 Guggenheim Museum in NYC and a some days later the Sydney Operahouse
Last October Obscura produced the exterior and interior projections for YouTube’s first Biennial awards, using Derivative's TouchDesigner software to seamlessly wrap Frank Lloyd Wright's 1959 Guggenheim Museum in NYC and a some days later the Sydney Operahouse
Alva Noto (Carsten Nicolai) at Ars Electronica 2010. Visual developed with Wuestenarchitekten (Markus Heckmann). The software uses audio inputs and delivers several forms of visualization. Each one of them can be zoomed in order to fill the entire screen. I prefer this kind of generative but colorful graphics rather than the noisy-analytic minimal stuff Alva Noto (and other Raster Norton artists) has been doing for the last two years.
Alva Noto - unitxt/univrs (Derivative Version) from Greg Hermanovic on Vimeo.
22.3.11
21.3.11
Os Fiéis Birthday Party @ LX Factory
Last saturday another 9h gig at the giant XL room at LX Factory. Last minute invitation, sponsor loops being downloaded at 4am, the usual stuff.
Some cool electro music though. Mighty Fools, Yuksek, Uffie live performance (wtf, i didn't even know her but the place was packed and crazy singing along :-), Xinobi and Mad.Mac (good vibes), Brain Damage and 2Much4U.
Some cool electro music though. Mighty Fools, Yuksek, Uffie live performance (wtf, i didn't even know her but the place was packed and crazy singing along :-), Xinobi and Mad.Mac (good vibes), Brain Damage and 2Much4U.
19.3.11
Samsung 3D outdoor projection
On Thursday the 20th of May 2010, Samsung was the first to introduce a large-scale commercial 3D-Outdoor projection in the Netherlands, at the Beurs van Berlage in Amsterdam.
Between 22.30 and 00.30 on the evenings of the 20th, 21st and 22nd of May, the public was able to view the addition of a new dimension to this historic building. On the adjacent square, visitors are able to try out the new Samsung 3D LED TVs, and are offered a chance to win one of their own every night. Foursquare and YouTube will be used as a part of the integrated campaign.
11.3.11
3KTA presents Syndyn - Artistic Sports Game
Syndyn is a collaborative project from 3KTA - André Rangel and Anne-Kathrine Siegel.
This new Syndyn project joins sports and arts, using light, programming and video to present a unique sports experience. Developed with Max and Fantastick for the iPod.
While pacticing a vigorous physical activity, the players control all audiovisual events that occur in the space/time of the game. They perform a live show and simultaneously produce a database of light drawn images.
The space where the event takes place is colored with light which is controlled by players movements. Their rackets and arms are decorated with electro luminescent wire and the shuttlecock (speeder) with a bright LED, providing vivid dynamic scenic effects.
In the beginning of each game, users choose on an iPod ™ touch device a soundscape associated with visuals and colors for the ambience lighting system. Syndyn rackets are equipped with sensors that detect each hit of the speeder. A radio transmitter system broadcasts the sensors data to the central processing unit (computer). The hits on the rackets are accompanied by synchronous real-time synthesized sounds, by an instant change in the ambience light color according to the previous players choices and by real time generated visuals.
In addition to this real-time audiovisual response, players can also take a visual memory of their game. A long exposure photographic camera covers the playing area. This camera registers the traces that represent the trajectories and movements of the lighting speeder, the lighting racquets and the lighting arms. The resulting drawings of light, can be automatically printed with photographic quality paper and offer to players. These images are automatically stored in a database that feeds a web photo gallery.
Literally the possibility of Lightdrawing with this game, gives Syndyn its original and innovative character: being simultaneously an artistic, sports, and entertainment event that merges aesthetics, physical activity, technology and entertainment.
The space where the event takes place is colored with light which is controlled by players movements. Their rackets and arms are decorated with electro luminescent wire and the shuttlecock (speeder) with a bright LED, providing vivid dynamic scenic effects.
In the beginning of each game, users choose on an iPod ™ touch device a soundscape associated with visuals and colors for the ambience lighting system. Syndyn rackets are equipped with sensors that detect each hit of the speeder. A radio transmitter system broadcasts the sensors data to the central processing unit (computer). The hits on the rackets are accompanied by synchronous real-time synthesized sounds, by an instant change in the ambience light color according to the previous players choices and by real time generated visuals.
In addition to this real-time audiovisual response, players can also take a visual memory of their game. A long exposure photographic camera covers the playing area. This camera registers the traces that represent the trajectories and movements of the lighting speeder, the lighting racquets and the lighting arms. The resulting drawings of light, can be automatically printed with photographic quality paper and offer to players. These images are automatically stored in a database that feeds a web photo gallery.
Literally the possibility of Lightdrawing with this game, gives Syndyn its original and innovative character: being simultaneously an artistic, sports, and entertainment event that merges aesthetics, physical activity, technology and entertainment.
18.2.11
Work in Progress - Urban Jazz Band
Visuals for the new Urban Jazz Band stage video design.
This part is a 3 screen multiprojection (1920x480) to be used on stage in live performances.The set will also have tulle curtains in front with additional content.
Music: Goes like This
URBAN JAZZ BAND
(Nelson Sobral, drums & samples; DJ X-Acto, scratch; Diogo Tavares, keyboards; Videomorphose, live visuals)
(already available on iTunes Store)
27.1.11
Tron and skateboarding
Following the premiere of Tron in the movies, a new visual code is coming up taking advantage of the black-light neon effects. This skateboard ramp is a very cool example of the use of motion detection, video stitching and motion graphics.
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